I'M Brad Jones.
I'M Brad Jones.
I'M Brad Jones.
Design & Innovation Project Lead
-
3D Designer & Games Desgin BSc
Hey there! I'm a Design & Innovation Project Lead based in Leeds with a passion for pushing the boundaries of my industry. My expertise lies across multiple softwares and workflows, which I leverage to deliver top-quality designs every time.
As a Games Design BSc Graduate, I had the privilege of representing my university at Games Republic UK. Since then, I've gained invaluable industry experience as a 3D Designer, with additional expertise in Photogrammetry, Games Development, Animation, Adobe Software, Films, Music, Management, and Training.
My focus is on bringing innovation to the table, not only to increase production but also to improve quality simultaneously. I'm involved in many stages of 3D design, from working with drone photogrammetry to landscape sculpting, asset creation, implementation, and beyond. I'm constantly developing my skills based on trends and technology, pushing the boundaries of my industry.
My drive to think outside the box and push the industry further has enabled me to bring creative ideas to the table, fuelling further growth and relevance in a fast-paced tech industry.
My Range Of Software skills
MY LEVEL OF KNOWLEDGE IN DIFFERENT SOFTWARE SPLIT BY MY CONFIDENCE LEVEL IN EACH.
Unreal Engine
7.5/10
Unity Engine
7/10
3DS Max
9.5/10
Maya
7.5/10
Premier
8/10
Photoshop
8.5/10
Zbrush
7/10
Equipment
7.5/10
Blender
7.5/10
Lumion
7.5/10
This displays my ability to learn and adapt to what tasks are at hand throughout my education new software has over taken others as industry standard so learning and developing skills in each has been important to myself. learning these skills has given me chance to work on my fundamental skills some of which I consider to be my best skills. I enjoy working across software and the challenges it brings when implementing. A fantastic example is my current role where I had to learn both Blender and Lumion in order to produce the work required.
PORTFOLIO
MY LATEST AND BEST WORK >
my JOURNEY SO FAR
2020
Clubhouse Sports Media
My role involves overseeing a team of designers, creating 3D flyovers and interactive course tours for golf clubs across the UK. We currently use drones and photogrammetry to produce an accurate product, polished and visualised in 3D software.
I was brought in to help create new workflows, training videos and techniques, successfully resulting in my promotion to Team Lead within 6 months.
Now my role covers the management of people; organising scheduling and deadlines; overseeing technical installations, and the operations of the advertising inventory which houses all live content.
Using my innovation skills to benefit both the business and the clients, I have conducted a research project for the implementation of photogrammetry, and have developed our ‘virtual tour’ feature for panoramic views of courses.
This also includes delivering the ‘360 interior tours’ for all venues, allowing for a whole new unique method of showcasing the entire facility for golf courses.
Design & Innovation Project Lead
2020
Whole in 1 Golf
Since graduating I have been working at W1G, tasked with creating flyovers for golf clubs around the UK and Germany. All courses have been made using geometry captured by our drones, after sculpting the terrain we dress the course with assets and trees doing our very best to replicate the look of the course. Upon starting I had to learn a new 3D software, workflow and set of expectations all of which I enjoyed.
I integrated straight into my team with no problems, I am able to push work out meeting targets and deadlines monthly as part of my Job.
2016 - 2019
Leeds Beckett University
Games Design Degree
After my time at collage I deiced to make the jump to university deciding to attend Leeds Beckett University. Here I learnt the mastery of my fundamentals and started to implement my work into engines. I adapted my ability to work in groups and enjoyed the challenges and benefits it brings.
3D Desinger
2014 - 2016
Games Development WCC
Level 3 Games Development
I started my second level 3 this time a two year course covering the basic fundamentals and advanced games design techniques. I learnt 3ds Max, Unreal Engine 4, Photoshop and more. Drawing towards the end of my time there and considering the standard of skills I decided
to go master what I had learnt.
2014
Park Bench Productions
Co-Founding Park Bench Productions
Myself and my partner award wining writer and film maker "Jack Price". Jack and I worked on client briefs producing everything from artwork, advertisement to short films.
20013 - 2014
3D Animation WCC
Level 3 ABC 3D Animation
During this time is when I started studying in industry I focused on 3D modeling in Maya. Producing sculpted busts, full animations, concept art and more.
CONTACT
If you wish to contact me you can do so via the details below or fill out the from attached and I will get back to you as soon as I can.
​
Tel: 07415659291